Halo was never "too slow," but it's not meant to be fast-paced either
Halo was never "too slow," but it's not meant to be fast-paced either

With the constant changes 343 Industries have been making to Halo over the last decade — changes that fans never asked for, nor were embraced by them — there have arisen numerous arguments between those who prefer the original Halo games by Bungie and those who prefer the Halo games by 343. One argument that's frequently put forth by 343 fans and which has gained prevalence in recent years, is that classic Halo is too slow and boring. This isn't how most of them express their opinion, though. It's almost always said with disdain and worded in a particular way to mock and insult the original games and the people who enjoy them. The reality, however, is that the…

Gears of War 2's menu is one of my favorites
Gears of War 2's menu is one of my favorites

Gears of War 2 has one of the best and most expressive menus in video game history. It flawlessly encapsulates the themes of the game, conveying terror, horror, bloodshed, death, and humanity's struggle — immersing the player into its universe before the gameplay even starts. The worn-out, gritty UI elements, aged and eroded text, strong use of reds and blacks for its association with death and destruction, buildings engulfed in flames, the grainy look over the entire menu, and music that evokes elegiac and traumatic tones all work together to create an atmosphere of a dystopian world plagued with loss and despair, with fear that's practically airborne. The twitching bloodied skull always present in the background is reflective of…