Marble Blast Ultra now supports standard 3D file formats

Ever since I started playing Marble Blast Ultra, one of my biggest wishes was to be able to play on maps from other games. That's now been made possible. Marble Blast Ultra uses a file format called .dif for its level geometry, which is a proprietary format used by the Torque Shader Engine (TSE), the game engine that powers Marble Blast Ultra. The .dif file format is more limited and less compatible than standard 3D file formats, and requires a special tool called Constructor to create and edit it. I was telling some friends a few months ago about my wish to be able to import maps from other games into MBU and how much fun it would be,…